News

Mobile made up 55% of mobile games market revenue in 2024, according to market intelligence firm Newzoo. Stray Fawn Studio's recent cross-platform release has seen a third of revenue stem from mobile.
Mobile games developer FunPlus was forced to pursue direct-to-consumer strategies following Apple’s deprecation of IDFA.
New publisher Lyrical Games has launched to work with medium-sized developers taking big creative risks and substantial swings.
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here’s a ...
Gamescom LATAM 2026 has opened submissions for its BIG Festival games competition. Independent developers, studios, collectives, and publishers worldwide can submit entries on the official website ...
Tech studio Hidden Door has launched its social role-playing platform of the same name to put a twist on co-creative storytelling.
Entertainment company Spin Master has tapped Marc De Vellis as its new EVP and president of its Digital Games Creative Centre. De Vellis will lead all operations at the centre, overseeing Spin ...
Mobile marketing analytics platform AppsFlyer is in talks with a private equity firm to be acquired in a deal worth $3.5 billion to $4bn, according to a report.
Supercell has opened applications for the next edition of its AI Innovation Lab in San Francisco. We reported earlier this year that the Brawl Stars developer was setting up the initiative in the city ...
Sega Sammy’s net sales fell to ¥81 billion ($552.6 million) in the first quarter of its 2026 fiscal year, down by 23% year-over-year.
Language learning platform Duolingo has acquired the majority of the team at London studio NextBeat for an undisclosed fee. The developer only spun-off from Supercell’s Space Ape earlier this year as ...
The strategy genre was mobile’s top-grossing segment globally during the first half of 2025, achieving $10.6 billion in gross player spending.