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A game about replacing human labour with drones could be seen as a bit insensitive at a time when there's so much controversy ...
For Game Rant Advance, we speak with Baby Steps' developers about its development and design—specifically how they reject AAA ...
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...
Game Rant chats with Baby Steps’ developers about how open-ended exploration, mercy, and player freedom shape Nate’s journey in the walking sim.
It includes buttons, a circuit board, and cables (or 'harnesses', according to machine translation) to connect the two. So it ...