Charlie Kraslavsky, Eric Pirius and Gregory Smith – better known as Chris Redfield, Albert Wesker and Barry Burton in the original Resident Evil‘s live-action sequences – have tried their luck at the ...
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New Resident Evil Requiem Gameplay Shows Location That Looks Straight Out of the Original 1996 Game
The latest gameplay footage for Resident Evil Requiem gives players an early sneak peek at one new location that harkens back ...
There’s a huge uncencsored reason to want a copy of this game. There’s an interesting new video game rating that has appeared online. Most gamers will remember Resident Evil as one of the big games of ...
While the mainline and spinoff games in the Resident Evil series can be played out of order, it's helpful to have certain ...
The Resident Evil TV series, the latest live-action iteration in the long-running survival-horror franchise, premieres July 14 on Netflix. Set alternatively in 2022 and 2036, the series follows Jade ...
As part of PC Gamer's eternal quest to provide you with the latest videogame news and most up-to-date information, I'm here to tell you that you really shouldn't sleep on Resident Evil 1 (1996). I ...
Resident Evil films have a varied history. Paul W. S. Anderson's efforts are imaginative, action-packed, but connected only loosely to the source material. The animated movies, like the recent ...
Resident Evil: Resistance was released on April 3, 2020, alongside the Resident Evil 3 Remake as an asymmetric multiplayer spin-off. In this game, players are divided into two roles: four survivors ...
Especially when it comes to Resident Evil, I'm not easily given to superlatives. I've been with the series since I was 6, and rented the original game for what was then my brand-new, Christmas-present ...
Resident Evil: True Director’s Cut is a patch made by Deli295 for Capcom’s original horror classic that wants to be the most comprehensive version of the game available, adding in a bunch of stuff ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Gabriele Caruso, Lead ...
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